<?xml version="1.0" encoding="UTF-8"?>
<!-- edited with XMLSpy v2006 U (http://www.altova.com) by Mark Cusac (Sygic) -->
<!-- edited with XMLSPY v2004 rel. 3 U (http://www.xmlspy.com) by Mark Cusac (Sygic) -->
<map xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<header id="header" resourceFile="map.dat"/>
	<!-- References -->

	<!--	############################### TEXTURE COMPRESSION ##########################################-->

	<class id="material" tc="base"/>

	<class id="tc" bat_file="texture_compress.bat" dll_file="texture_compress.dll"/>

	<tc id="base"/>
	<tc id="bmp_only" bat_file="texture_compress_bmp_only.bat"/>
	<tc id="bmp_expand_only" bat_file="texture_compress_bmp_expand_only.bat"/>


	<!-- MAP OBJECTS -->
	<color id="_c.poi.shadow"	    color="3f000000"/>
	<color id="_c.poi.contour1"	    color="ff000000"/>
	<color id="_c.poi.contour2"	    color="ffffffff"/>
	<color id="_c.poi.symbol"	    color="ff00ff00"/>

	<color id="pen.weather.text"	    color="ffffffff"/>
	<color id="pen.weather.textBorder"	color="ff000000"/>


    <position id="pos.weather"  deltaX1="0" relatX1="0" deltaX2="64" relatX2="0" deltaY1="0" relatY1="0" deltaY2="64" relatY2="0"/>
    <textStyle id="text.weather"  color="pen.weather.text"  borderColor="pen.weather.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="1" font1="font.weather"/>


    <geometrySettings id="mapObjects"
		weatherW="64"   weatherH="64" weatherPos="pos.weather" weatherTextStyle="text.weather"
		trafficW="32"   trafficH="32"
        logoW="64"      logoH="16" logo="bmp.logo"/>


	<!-- NEVER USE THIS, SPECIFY ETextureCompression INSTEAD
	<tc id="dds_only" bat_file="texture_compress_dds_only.bat"/>
	<tc id="pvr_only" bat_file="texture_compress_pvr_only.bat"/>
	-->

	<!--	##################################### FONTS ################################################-->

    <font id="font.city-3"       name="boldcompressed"    scale="yes" size="10" leading="10"/>
    <font id="font.city-2"       name="boldcompressed"    scale="yes" size="11" leading="11"/>
    <font id="font.city-1"       name="boldcompressed"    scale="yes" size="12" leading="12"/>
    <font id="font.city0"       name="boldcompressed"    scale="yes" size="13" leading="13"/>
    <font id="font.city1"       name="boldcompressed"    scale="yes" size="14" leading="14"/>
    <font id="font.city2"       name="boldcompressed"    scale="yes" size="15" leading="15"/>
	<font id="font.city3"       name="boldcompressed"    scale="yes" size="16" leading="16"/>
	<font id="font.city4"		name="boldcompressed"    scale="yes" size="18" leading="18"/>
	<font id="font.city5"	    name="boldcompressed"    scale="yes" size="20" leading="20"/>
	<font id="font.city6"	    name="boldcompressed"    scale="yes" size="22" leading="22"/>

	<font id="font.province"	  name="boldcompressed"    scale="yes" size="24" leading="24"/>
	<font id="font.country"	    name="boldcompressed"    scale="yes" size="30" leading="30"/>


	<font id="font.mapSmaller"	name="boldcompressed"    scale="yes" size="12" leading="12"/>
	<font id="font.mapSmall"	name="boldcompressed"    scale="yes" size="16" leading="16"/>
	<font id="font.map"		    name="boldcompressed"    scale="yes" size="18" leading="18"/>
	<font id="font.mapBig"	    name="boldcompressed"    scale="yes" size="22" leading="22"/>

	<font id="font.mapInfo"	    name="regular"    scale="yes" size="10" leading="10"/>
	<font id="font.mapSmallest"	name="boldcompressed"    scale="yes" size="12" leading="12"/>

	<font id="font.mapNew"		    name="boldcompressed"    scale="yes" size="12" leading="12"/>
	<font id="font.mapNewSmaller"	name="boldcompressed"    scale="yes" size="10" leading="10"/>
	<font id="font.mapNewSmallest"	name="boldcompressed"    scale="yes" size="10" leading="10"/>

	<font id="font.friends"	        name="bold"              scale="yes" size="16" leading="16"/>
	<font id="font.friendsName"	    name="bold"              scale="yes" size="16" leading="16"/>
	<font id="font.friendsAddress"	name="bold"              scale="yes" size="12" leading="12"/>
	<font id="font.friendsDistance"	name="bold"              scale="yes" size="12" leading="12"/>
	<font id="font.weather"		    name="bold"              scale="yes" size="14" leading="14"/>



	<font id="_f.hint"		name="regular"    nameBorder="NONE"	scale="yes" size="23" leading="23"/>
	<font id="_f.hintConn"	name="regular"    nameBorder="NONE"	scale="yes" size="18" leading="18"/>

	<material id="_m.POILine"		color="000000"/>
	<material id="bmp.POIBack"		path="maptextures\POI\BGPOIs.png" flags="MfForceFirstMipMap0 MfForceTfqLinear MfReplaceFunction MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="bmp.POI.home"		path="maptextures\POI\_home.png" flags="MfForceFirstMipMap0 MfForceTfqLinear MfReplaceFunction MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="bmp.POI.trafficLight"		path="maptextures\POI\trafficLight.png" flags="MfForceFirstMipMap0 MfForceTfqLinear MfReplaceFunction MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="bmp.POI.favourite"	path="maptextures\POI\_favourite.png" flags="MfForceFirstMipMap0 MfForceTfqLinear MfReplaceFunction MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>

	<?if day ?>
	<material id="bmp.countryBoundary"	color="b0333333" flags="MfAoBlend MfAntialiased"/>
	<material id="bmp.stateBoundary"	color="b0000000" flags="MfAoBlend MfAntialiased"/>
	<?endif day ?>
	<?if night ?>
	<!-- toto tusim nefunguje-->
	<material id="bmp.countryBoundary"	color="b0333333" flags="MfAoBlend MfAntialiased"/>
	<material id="bmp.stateBoundary"	color="b0000000" flags="MfAoBlend MfAntialiased"/>
	<?endif night ?>


	<!--	material tests -->

	<!--	default flags: MfWmRepeat -->
	<texturestates id="teststate0" flags="MfWmRepeat MfForceTfqTrilinear"/>
	<texturestates id="teststate1" flags="MfWmClamp MfForceTfqBilinear"/>
	<!--	states optional: default "MfWmRepeat" -->
	<!--	groupid optional: default "TgIDNone" -->
	<!--	tc optional: default "texture_compress" -->
	<texture id="testtexture0" states="teststate0" path="maptextures\Roads\a4.png" groupid="TgIDRoads" tc="bmp_only"/>
	<texture id="testtexture1" states="teststate1" path="maptextures\Roads\a2.png" groupid="TgIDRoads"/>
	<texturefunction id="testcombiner" todo=""/>
	<material2 id="mat.combinertest" function="testcombiner" color="FFFFFF" flags="MfTexture0 MfTexture1 MfColor MfAntialiased" texture0="testtexture0" texture1="testtexture1"/>
	<!--	material tests -->

    <material id="bmp.roadBgrLines" flags="MfAoBlend MfAntialiased"/>

    <?if day ?>
    <material id="bmp.roadTravelbook" color="9f851e" flags="MfAntialiased"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.roadTravelbook" color="9f851e" flags="MfAntialiased"/>
    <?endif night ?>

	<material id="bmp.roadTravelbookTex" path="maptextures\Roads\roadTravelbook.png" flags="MfForceTfqLinear" groupid="TgIDRoads" tc="bmp_only"/>

    <?if day ?>
    <material id="bmp.BreadcrumbsRoad" color="56d256" flags="MfAntialiased"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.BreadcrumbsRoad" color="56d256" flags="MfAntialiased"/>
    <?endif night ?>

	<material id="bmp.BreadcrumbsRoadTex" path="maptextures\Roads\routeArrowHalf.png" flags="MfForceTfqLinear MfAoBlend" groupid="TgIDRoads" tc="bmp_only"/>

	<material id="bmp.laneAssist" path="maptextures\Roads\laneassist.png" flags="MfReplaceFunction MfAoBlend MfWmTRepeat" tc="bmp_only" groupid="TgIDRoads"/>

    <?if day ?>
    <!-- <material id="bmp.RC0_109" path="maptextures\Roads\RC0_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/> -->
    <!-- <material id="bmp.RC1_109" path="maptextures\Roads\RC1_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/> -->
    <!-- <material id="bmp.RC2_109" path="maptextures\Roads\RC2_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/> -->
    <!-- <material id="bmp.RC3_109" path="maptextures\Roads\RC3_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/> -->
    <!-- <material id="bmp.RC4_109" path="maptextures\Roads\RC4_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/> -->
    <material id="bmp.RCF_109" path="maptextures\Roads\RCF_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCR_109" path="maptextures\Roads\RCR_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.RC0_109" path="maptextures\Roads\night\RC0_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC1_109" path="maptextures\Roads\night\RC1_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC2_109" path="maptextures\Roads\night\RC2_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC3_109" path="maptextures\Roads\night\RC3_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC4_109" path="maptextures\Roads\night\RC4_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCF_109" path="maptextures\Roads\night\RCF_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCR_109" path="maptextures\Roads\night\RCR_109.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <?endif night ?>

    <?if day ?>
    <material id="bmp.RC0_line"     color="C0fff17f" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC0_HW_line"  color="C0fff6aa" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC1_line"     color="C0d9d9d9" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC2_line"     color="C0FFFA73" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC3_line"     color="C0FFFFFF" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC4_line"     color="C0FFFFFF" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC4_PDS_line" color="C07c8191" flags="MfColor MfAntialiased"/>
    <material id="bmp.RCF_line"     color="C00000FF" flags="MfColor MfAntialiased"/>
    <material id="bmp.RCR_line"     color="C0606060" flags="MfColor MfAntialiased"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.RC0_line"     color="C0D69E86" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC0_HW_line"  color="C0D69E86" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC1_line"     color="C0DFD89F" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC2_line"     color="C0FFFA73" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC3_line"     color="C0B4B4B4" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC4_line"     color="C0B4B4B4" flags="MfColor MfAntialiased"/>
    <material id="bmp.RC4_PDS_line" color="C07c8191" flags="MfColor MfAntialiased"/>
    <material id="bmp.RCF_line"     color="C001016F" flags="MfColor MfAntialiased"/>
    <material id="bmp.RCR_line"     color="C0343434" flags="MfColor MfAntialiased"/>
    <?endif night ?>

    <?if day ?>
    <material id="bmp.RC0_LQ"       color="b5b5b5" flags="MfColor"/>
    <material id="bmp.RC0_HW_LQ"    color="aaaaaa" flags="MfColor"/>
    <material id="bmp.RC1_LQ"       color="d9d9d9" flags="MfColor"/>
    <material id="bmp.RC2_LQ"       color="FFFCA5" flags="MfColor"/>
    <material id="bmp.RC3_LQ"       color="FFFFFF" flags="MfColor"/>
    <material id="bmp.RC4_LQ"       color="FFFFFF" flags="MfColor"/>
    <material id="bmp.RC4_PDS_LQ"   color="7c8191" flags="MfColor"/>
    <material id="bmp.RCF_LQ"       color="0000FF" flags="MfColor"/>
    <material id="bmp.RCR_LQ"       color="606060" flags="MfColor"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.RC0_LQ"       color="FF8F5E" flags="MfColor"/>
    <material id="bmp.RC0_HW_LQ"    color="FF5A26" flags="MfColor"/>
    <material id="bmp.RC1_LQ"       color="FFF17F" flags="MfColor"/>
    <material id="bmp.RC2_LQ"       color="FFFCA5" flags="MfColor"/>
    <material id="bmp.RC3_LQ"       color="B4B4B4" flags="MfColor"/>
    <material id="bmp.RC4_LQ"       color="B4B4B4" flags="MfColor"/>
    <material id="bmp.RC4_PDS_LQ"   color="7c8191" flags="MfColor"/>
    <material id="bmp.RCF_LQ"       color="01016F" flags="MfColor"/>
    <material id="bmp.RCR_LQ"       color="343434" flags="MfColor"/>
    <?endif night ?>

    <?if day ?>
    <color id="_c.RC0" color="FFF17F"/>
    <color id="_c.RC1" color="FFF6AA"/>
    <color id="_c.RC2" color="FFFCA5"/>
    <color id="_c.RC3" color="FFFFFF"/>
    <color id="_c.RC4" color="FFFFFF"/>
    <?endif day ?>
    <?if night ?>
    <color id="_c.RC0" color="D69E86"/>
    <color id="_c.RC1" color="DFD89F"/>
    <color id="_c.RC2" color="FFFCA5"/>
    <color id="_c.RC3" color="B4B4B4"/>
    <color id="_c.RC4" color="B4B4B4"/>
    <?endif night ?>

    <?if day ?>
    <material id="bmp.RC0_2_pass1"    path="maptextures\Roads\RC0_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2_pass2"    path="maptextures\Roads\RC0_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2HW_pass1"  path="maptextures\Roads\RC0_2HW_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2HW_pass2"  path="maptextures\Roads\RC0_2HW_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC1_2_pass1"    path="maptextures\Roads\RC1_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC1_2_pass2"    path="maptextures\Roads\RC1_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC2_2_pass1"    path="maptextures\Roads\RC2_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC2_2_pass2"    path="maptextures\Roads\RC2_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC3_2_pass1"    path="maptextures\Roads\RC3_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC3_2_pass2"    path="maptextures\Roads\RC3_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2_pass1"    path="maptextures\Roads\RC4_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2_pass2"    path="maptextures\Roads\RC4_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2OW_pass2"  path="maptextures\Roads\RC4_2OW_pass2.customdds" flags="MfAoBlend MfForceTfqLinear MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2PDS_pass1" path="maptextures\Roads\RC4_2PDS_pass1.customdds" flags="MfAoBlend MfForceTfqLinear MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCR_2_pass1"    path="maptextures\Roads\RCR_2_pass1.customdds" flags="MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCF_2_pass1"    path="maptextures\Roads\RCF_2_pass1.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <?endif day ?>
    <?if night ?>
    <material id="bmp.RC0_2_pass1"    path="maptextures\Roads\night\RC0_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2_pass2"    path="maptextures\Roads\night\RC0_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2HW_pass1"  path="maptextures\Roads\night\RC0_2HW_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC0_2HW_pass2"  path="maptextures\Roads\night\RC0_2HW_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC1_2_pass1"    path="maptextures\Roads\night\RC1_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC1_2_pass2"    path="maptextures\Roads\night\RC1_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC2_2_pass1"    path="maptextures\Roads\night\RC2_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC2_2_pass2"    path="maptextures\Roads\night\RC2_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC3_2_pass1"    path="maptextures\Roads\night\RC3_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC3_2_pass2"    path="maptextures\Roads\night\RC3_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2_pass1"    path="maptextures\Roads\night\RC4_2_pass1.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2_pass2"    path="maptextures\Roads\night\RC4_2_pass2.customdds" flags="MfAoBlend" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2OW_pass2"  path="maptextures\Roads\night\RC4_2OW_pass2.customdds" flags="MfAoBlend MfForceTfqLinear MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RC4_2PDS_pass1" path="maptextures\Roads\night\RC4_2PDS_pass1.customdds" flags="MfAoBlend MfForceTfqLinear MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCR_2_pass1"    path="maptextures\Roads\night\RCR_2_pass1.customdds" flags="MfWmTRepeat" groupid="TgIDRoads"/>
    <material id="bmp.RCF_2_pass1"    path="maptextures\Roads\night\RCF_2_pass1.customdds" flags="MfAoBlend MfWmTRepeat" groupid="TgIDRoads"/>
    <?endif night ?>

    <!--
        LQ  - low quality
        HW  - highway
        PDS - pedestrian
        OW  - oneway
    -->
    <RTSettings id="RT0_HW"  passesFlags2="3" material2Pass1="bmp.RC0_2HW_pass1"  material2Pass2="bmp.RC0_2HW_pass2"  material2Line="bmp.RC0_HW_line"  material2LQ="bmp.RC0_HW_LQ"  material109="bmp.RC0_2HW_pass1" material109LQ="bmp.RC0_LQ" width2="13" width2Lane="3.5" width109="5" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT0"     passesFlags2="3" material2Pass1="bmp.RC0_2_pass1"    material2Pass2="bmp.RC0_2_pass2"    material2Line="bmp.RC0_line"     material2LQ="bmp.RC0_LQ"     material109="bmp.RC0_2_pass1"   material109LQ="bmp.RC0_LQ" width2="12" width2Lane="3.5" width109="5" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT1"     passesFlags2="3" material2Pass1="bmp.RC1_2_pass1"    material2Pass2="bmp.RC1_2_pass2"    material2Line="bmp.RC1_line"     material2LQ="bmp.RC1_LQ"     material109="bmp.RC1_2_pass1"   material109LQ="bmp.RC1_LQ" width2="11"   width2Lane="3" width109="4" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT2"     passesFlags2="3" material2Pass1="bmp.RC2_2_pass1"    material2Pass2="bmp.RC2_2_pass2"    material2Line="bmp.RC2_line"     material2LQ="bmp.RC2_LQ"     material109="bmp.RC2_2_pass1"   material109LQ="bmp.RC2_LQ" width2="10"   width2Lane="3" width109="3" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT3"     passesFlags2="3" material2Pass1="bmp.RC3_2_pass1"    material2Pass2="bmp.RC3_2_pass2"    material2Line="bmp.RC3_line"     material2LQ="bmp.RC3_LQ"     material109="bmp.RC3_2_pass1"   material109LQ="bmp.RC3_LQ" width2="10"   width2Lane="3" width109="3" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT3_OW"  passesFlags2="3" material2Pass1="bmp.RC3_2_pass1"    material2Pass2="bmp.RC4_2OW_pass2"  material2Line="bmp.RC3_line"     material2LQ="bmp.RC3_LQ"     material109="bmp.RC3_2_pass1"   material109LQ="bmp.RC3_LQ" width2="10" width2Lane="2.5" width109="3" VScale2="0.035" VScale2Rounded="true"/>
    <RTSettings id="RT4"     passesFlags2="3" material2Pass1="bmp.RC4_2_pass1"    material2Pass2="bmp.RC4_2_pass2"    material2Line="bmp.RC4_line"     material2LQ="bmp.RC4_LQ"     material109="bmp.RC4_2_pass1"   material109LQ="bmp.RC4_LQ" width2="10" width2Lane="2.5" width109="2" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT4_OW"  passesFlags2="3" material2Pass1="bmp.RC4_2_pass1"    material2Pass2="bmp.RC4_2OW_pass2"  material2Line="bmp.RC4_line"     material2LQ="bmp.RC4_LQ"     material109="bmp.RC4_2_pass1"   material109LQ="bmp.RC4_LQ" width2="10" width2Lane="2.5" width109="2" VScale2="0.035" VScale2Rounded="true"/>
    <RTSettings id="RT4_PDS" passesFlags2="1" material2Pass1="bmp.RC4_2PDS_pass1" material2Pass2=""                   material2Line="bmp.RC4_PDS_line" material2LQ="bmp.RC4_PDS_LQ" material109="bmp.RC4_2_pass1"   material109LQ="bmp.RC4_LQ" width2="10" width2Lane="2.0" width109="2" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RTF"     passesFlags2="1" material2Pass1="bmp.RCF_2_pass1"    material2Pass2=""                   material2Line="bmp.RCF_line"     material2LQ="bmp.RCF_LQ"     material109="bmp.RCF_109"       material109LQ="bmp.RCF_LQ" width2="4"   width2Lane="4"  width109="2" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RT_BG"   passesFlags2="1" material2Pass1=""                   material2Pass2=""                   material2Line=""                 material2LQ=""               material109=""                  material109LQ=""           width2="4"   width2Lane="4"  width109="2" VScale2="0.0"   VScale2Rounded="false"/>
    <RTSettings id="RTR"     passesFlags2="1" material2Pass1="bmp.RCR_2_pass1"    material2Pass2=""                   material2Line="bmp.RCR_line"     material2LQ="bmp.RCR_LQ"     material109="bmp.RCR_109"       material109LQ="bmp.RCR_LQ" width2="4"   width2Lane="4"  width109="2" VScale2="0.04"  VScale2Rounded="false" VScale109="0.01"/>


	<roadSettings id="RoadClassTravelbook" material="bmp.roadTravelbookTex"	material109="bmp.roadTravelbook" texScale="0.2" width="8"/>
	<roadSettings id="RoadClassBreadcrumb" material="bmp.BreadcrumbsRoadTex"	material109="bmp.BreadcrumbsRoad" texScale="0.2" width="16"/>

	<!-- Townblocks -->
	<?if day ?>
	<material id="bmp.townblocks"	flags="MfFlatShade"/>
	<color id="_ctb.background"		color="0a0a0a"/>
	<color id="_ctb.default"		color="beb4a5"/>
	<color id="_ctb.airport"		color="767e82"/>
	<color id="_ctb.shore"			color="96987a"/>
	<color id="_ctb.divider"		color="6e7382"/>
	<color id="_ctb.industrial"		color="a6b671"/>
	<color id="_ctb.garden"			color="b8d947"/>
	<color id="_ctb.grass"			color="7ab938"/>
	<color id="_ctb.green"			color="afd06e"/> <!-- 84c600 -->
	<color id="_ctb.hospital"		color="c29d8d"/>
	<color id="_ctb.swamp"			color="48843C"/>
	<color id="_ctb.paved"			color="bac252"/>
	<color id="_ctb.railway"		color="a797a5"/>
	<color id="_ctb.sand"			color="f1f1d5"/>
	<color id="_ctb.school"			color="738e69"/>
	<color id="_ctb.pool"			color="00a8cf"/>
	<color id="_ctb.sidewalk"		color="6e7382"/>
	<color id="_ctb.water"			color="00a8cf"/>
	<?endif day ?>
	<?if night ?>
	<material id="bmp.townblocks"	flags="MfFlatShade"/>
	<color id="_ctb.background"		color="0a0a0a"/>
	<color id="_ctb.default"		color="8c8478"/>
	<color id="_ctb.airport"		color="666d71"/>
	<color id="_ctb.shore"			color="75775e"/>
	<color id="_ctb.divider"		color="424960"/>
	<color id="_ctb.industrial"		color="3a3e4a"/>
	<color id="_ctb.garden"			color="8b9d4c"/>
	<color id="_ctb.grass"			color="618025"/>
	<color id="_ctb.green"			color="4a5a0c"/>
	<color id="_ctb.hospital"		color="977667"/>
	<color id="_ctb.swamp"			color="2a4f22"/>
	<color id="_ctb.paved"			color="918b43"/>
	<color id="_ctb.railway"		color="9f851e"/>
	<color id="_ctb.sand"			color="b7b794"/>
	<color id="_ctb.school"			color="37675a"/>
	<color id="_ctb.pool"			color="273758"/>
	<color id="_ctb.sidewalk"		color="41485c"/>
	<color id="_ctb.water"			color="273758"/>
	<?endif night ?>

	<geometrySettings id="townblocks" material="bmp.townblocks" background="_ctb.background" colors="
_ctb.default,_ctb.airport,NONE,_ctb.shore,NONE,_ctb.divider,NONE,NONE,NONE,_ctb.industrial,
_ctb.grass,_ctb.garden,NONE,_ctb.grass,_ctb.green,NONE,_ctb.hospital,NONE,NONE,_ctb.swamp,
NONE,NONE,NONE,NONE,NONE,_ctb.paved,NONE,NONE,NONE,NONE,
NONE,NONE,NONE,_ctb.railway,NONE,_ctb.sand,_ctb.school,NONE,_ctb.pool,NONE,
NONE,NONE,_ctb.sidewalk,_ctb.water"/>

<!--
	0. Unspecified / Ordinary footprint, Airport Ground, Amusement Park, Shore, Bridge, Carriageway Divider, Center, City Map Coverage, Dam, Factory Ground, Forest
 10. Forest, Garden Path, Golf Course, Grass, Green Urban Area, Harbor, Hospital Ground, Library Ground, Marshland or Swampland
 20. NONE, Memorial Ground, Museum & Exhibition Ground, Park, Parking Area, Paved Area, Pedestrian Bridge, Periphery, Petrol/Gas Station, Place of Worship
 30. Postal District, Railway Bridge, Railway Crossing, Railway Ground, Road Surface
-->
	<!-- /Townblocks -->

	<!-- Areas -->
	<material id="bmp.areas.LOD109" flags="MfFlatShade" groupid="TgIDAreas"/>
	<material id="bmp.areas.LOD2" groupid="TgIDAreas"/>
	<?if day ?>
	<color id="_caa.city" color="beb4a5"/>
	<color id="_caa.green" color="afd06e"/> <!-- 84c600 -->
	<color id="_caa.island" color="948370"/>
	<color id="_caa.water" color="00a8cf"/>
	<color id="_caa.ocean" color="00a8cf"/>
  <color id="_caa.industrial" color="929fa8"/>
	<color id="_caa.pedestrian" color="818592"/>
	<color id="_caa.enclosedTraffic" color="808080"/>
	<?endif day ?>
	<?if night ?>
	<color id="_caa.city" color="6d6d6d"/>
	<color id="_caa.green" color="576a00"/>
	<color id="_caa.island" color="1c1c1c"/>
	<color id="_caa.water" color="273758"/>
	<color id="_caa.ocean" color="273758"/>
	<color id="_caa.industrial" color="575c5b"/>
	<color id="_caa.pedestrian" color="3a3e4a"/>
	<color id="_caa.enclosedTraffic" color="595959"/>
	<?endif night ?>

	<geometrySettings id="areas" material109="bmp.areas.LOD109" material2="bmp.areas.LOD2" colors="_caa.city,_caa.green,_caa.island,_caa.water,_caa.ocean,_caa.industrial,NONE,_caa.pedestrian,_caa.enclosedTraffic"/>
	<!-- /Areas -->

	<!-- Citymaps 2D -->  <!-- EnvColor nepouzivat, alfu nastavovat vo farbach _ccm.*** -->
	<material id="bmp.citymaps" flags="MfFlatShade MfAoBlend" groupid="TgIDBuildings"/>
	<material id="bmp.citymapsSW" flags="MfFlatShade" groupid="TgIDBuildings"/> <!-- bez blendu -->

	<?if day ?>
	<color id="_ccm.building"					color="B0a0b6b6"/>
	<color id="_ccm.buildingNoWalls"			color="B0e4e6d7"/>
	<color id="_ccm.commercial"					color="B0e6cb73"/>
	<color id="_ccm.cultural"					color="B0e4e6d7"/>
	<color id="_ccm.factory"					color="B0e4e6d7"/>
	<color id="_ccm.government"					color="B0e4e6d7"/>
	<color id="_ccm.hospital"					color="B0e4e6d7"/>
	<color id="_ccm.hotel"						color="B0e4e6d7"/>
	<color id="_ccm.multiStorey"				color="B0a5c7cf"/>
	<color id="_ccm.multiStoreyParking"			color="B0a5c7cf"/>
	<color id="_ccm.otherFacility"				color="B0e4e6d7"/>
	<color id="_ccm.garage"						color="B0a5c7cf"/>
	<color id="_ccm.pedestrian"					color="B0a04020"/>
	<!-- XXXXXXXXXXXXXX -->
	<color id="_ccm.worship"					color="B0cdbc81"/>
	<color id="_ccm.railwayPlatform"			color="B0baa6c2"/>
	<color id="_ccm.railwayStation"				color="B0957895"/>
	<color id="_ccm.school"						color="B0efe78b"/>
	<color id="_ccm.subwayPlatform"				color="B0b08080"/>
	<color id="_ccm.subwayStation"				color="B0896e6e"/>
	<color id="_ccm.tower"						color="B0bbb164"/>
	<?endif day ?>
	<?if night ?>
	<color id="_ccm.building"					color="B0676d6f"/>
	<color id="_ccm.buildingNoWalls"			color="B06f706b"/>
	<color id="_ccm.commercial"					color="B0e6cb73"/>
	<color id="_ccm.cultural"					color="B06f706b"/>
	<color id="_ccm.factory"					color="B06f706b"/>
	<color id="_ccm.government"					color="B06f706b"/>
	<color id="_ccm.hospital"					color="B06f706b"/>
	<color id="_ccm.hotel"						color="B06f706b"/>
	<color id="_ccm.multiStorey"				color="B0a5c7cf"/>
	<color id="_ccm.multiStoreyParking"			color="B0a5c7cf"/>
	<color id="_ccm.otherFacility"				color="B06f706b"/>
	<color id="_ccm.garage"						color="B0a5c7cf"/>
	<color id="_ccm.pedestrian"					color="B0a04020"/>
	<!-- XXXXXXXXXXXXXX -->
	<color id="_ccm.worship"					color="B0cdbc81"/>
	<color id="_ccm.railwayPlatform"			color="B0baa6c2"/>
	<color id="_ccm.railwayStation"				color="B0957895"/>
	<color id="_ccm.school"						color="B0efe78b"/>
	<color id="_ccm.subwayPlatform"				color="B0b08080"/>
	<color id="_ccm.subwayStation"				color="B0896e6e"/>
	<color id="_ccm.tower"						color="B0bbb164"/>
	<?endif night ?>
	<geometrySettings id="citymaps2D" material="bmp.citymaps" materialSW="bmp.citymapsSW" height="20.0" heightLow="2.3" roofs="NONE,NONE,_ccm.building,_ccm.buildingNoWalls,_ccm.commercial,_ccm.cultural,_ccm.factory,_ccm.government,_ccm.hospital,_ccm.hotel,_ccm.multiStorey,_ccm.multiStoreyParking,_ccm.otherFacility,_ccm.garage,_ccm.pedestrian,_ccm.worship,_ccm.railwayPlatform,_ccm.railwayStation,NONE,_ccm.school,_ccm.subwayPlatform,_ccm.subwayStation,_ccm.tower"/>
	<!-- /Citymaps 2D -->

	<!-- Citymaps 3D -->
	<geometrySettings id="citymaps3D" material="bmp.citymaps" walls="_ccm.building"/>
	<!-- /Citymaps 2D -->


	<?if day ?>
	<color id="pen.street.text"             color="ff000000"/>
	<color id="pen.street.textBorder"       color="ffffffff"/>

	<color id="pen.peak.text"               color="ffeefcee"/>
	<color id="pen.peak.textBorder"         color="ff000000"/>

	<color id="pen.numbers.text"            color="ffeefcee"/>
	<color id="pen.numbers.textBorder"      color="ff000000"/>
	<?endif day ?>

	<?if night ?>
	<color id="pen.street.text"             color="ff000000"/>
	<color id="pen.street.textBorder"       color="ffffc55f"/>

	<color id="pen.peak.text"               color="ffeefcee"/>
	<color id="pen.peak.textBorder"         color="ff000000"/>

	<color id="pen.numbers.text"            color="ffeefcee"/>
	<color id="pen.numbers.textBorder"      color="ff000000"/>
	<?endif night ?>

	<color id="pen.friendsName.textSel"     color="ff202020"/> <!-- ffffffff -->
	<color id="pen.friendsStatus.textSel"   color="ff202020"/> <!-- ffffae00 -->

	<color id="pen.friendsName.text"     color="ff202020"/> <!-- ffe5e5e5 -->
	<color id="pen.friendsStatus.text"   color="ff202020"/> <!-- ff3c3c3c -->

	<color id="_c.textBack" color="2e3527"/>
	<color id="_c.textFront" color="eefcee"/>
	<color id="_c.transparent" color="FF00FF"/>

	<color id="_c.text" color="000000"/>

	<!-- unused -->
	<color id="_c.compassLetter" color="FFDDDDDD" />

	<color id="pen.default.signNumber"      color="ffffffff"/>
	<color id="pen.default.signNumberBack"  color="ff3465ff"/> <!--color="ff1502a9"/>-->
	<color id="pen.default.signNumberText"  color="ffffffff"/>


	<color id="_c.waypoint0Frame" color="cc0000"/>
	<color id="_c.waypoint0Back" color="FF0000"/>
	<color id="_c.waypoint0Text" color="FFFFFF"/>
	<color id="_c.waypoint1Frame" color="00cc00"/>
	<color id="_c.waypoint1Back" color="00FF00"/>
	<color id="_c.waypoint1Text" color="FFFFFF"/>
	<color id="_c.waypoint2Frame" color="0000cc"/>
	<color id="_c.waypoint2Back" color="0000FF"/>
	<color id="_c.waypoint2Text" color="FFFFFF"/>

	<color id="_c.highlightOn" color="0000FF"/>
	<color id="_c.highlightOff" color="00FF00"/>

	<color id="_c.textMain" color="FFFFFF"/>

	<color id="_c.areaTransition" color="FF"/>

	<color id="_c.clear" color="00000000"/>


	<class id="bitmapRoute"		type="bitmap"/>
	<class id="bitmapServices"	type="bitmap"/>
	<class id="bitmapTMC"		type="bitmap"/>

	<!--roadSign-->
	<!-- podkladove obdlzniky -->
	<material id="_m.sign" path="MapEnvironment\signpost.png" flags="MfAoBlendByTexture MfWmClampToEdge MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>


	<?include "roadsign.xml"?>

	<!--lineElements-->
	<line id="countryBoundary"	scale="-1"		material="bmp.countryBoundary"	width="3"/>
	<line id="stateBoundary"	scale="-1"		material="bmp.stateBoundary"	width="3"/>

	<control id="CompassBar"	material="bmp.CompassBar"/>

	<!--services-->

	<imageItems id="POIs"
		mppSizeBig="0.8"	sizeBig="=#20"
		mppSizeMed="3.5"	sizeMed="=#16"
		mppSizeMin="5.0"	sizeMin="=#12"/>

        <imageItems id="POIBack" material="bmp.POIBack"
		iconWidth="32"			iconHeight="32"
		textureWidth="128"		textureHeight="128"/>


	<poiBackground id="poiType.home"	backIndex="-1" char="0" material="bmp.POI.home"/>
	<poiBackground id="poiType.trafficLight"	backIndex="-1" char="0" material="bmp.POI.trafficLight"/>
	<poiBackground id="poiType.favorites"	backIndex="-1" char="0" material="bmp.POI.favourite"/>

<!--  Labels -->
<?if day ?>
  <color id="pen.city.text"           color="ff000000"/>
	<color id="pen.city.textBorder"     color="ffffffff"/>

	<color id="pen.water.text"          color="ffc9e2ff"/>
	<color id="pen.water.textBorder"    color="ff094d80"/>

	<color id="pen.wood.text"           color="ff84f989"/>
	<color id="pen.wood.textBorder"     color="ff045e09"/>

	<color id="pen.other.text"          color="ff8dd5ff"/>
	<color id="pen.other.textBorder"    color="ff005080"/>

  <color id="pen.region"              color="80000000"/>
<?endif day ?>

<?if night ?>
  <color id="pen.city.text"           color="ffB1B1B1"/>
  <color id="pen.city.textBorder"     color="ff000000"/>

 	<color id="pen.water.text"          color="ffc9e2ff"/>
	<color id="pen.water.textBorder"    color="ff094d80"/>

	<color id="pen.wood.text"           color="ff84f989"/>
	<color id="pen.wood.textBorder"     color="b0000000"/>

	<color id="pen.other.text"          color="ff8dd5ff"/>
	<color id="pen.other.textBorder"    color="b0000000"/>
  <color id="pen.region"              color="80000000"/>
<?endif night ?>


<!--
font.cityBig
font.city
font.citySmall
-->
    <textStyle id="text.city5"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city5" font2="font.city6"/>
    <textStyle id="text.city4"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city4" font2="font.city5"/>
    <textStyle id="text.city3"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city3" font2="font.city4"/>
    <textStyle id="text.city2"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city2" font2="font.city3"/>
    <textStyle id="text.city1"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city1" font2="font.city2"/>
    <textStyle id="text.city0"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city0" font2="font.city1"/>

    <textStyle id="text.newcity5"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city2" font2="font.city6"/>
    <textStyle id="text.newcity4"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city1" font2="font.city5"/>
    <textStyle id="text.newcity3"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city0" font2="font.city4"/>
    <textStyle id="text.newcity2"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-1" font2="font.city3"/>
    <textStyle id="text.newcity1"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-2" font2="font.city2"/>
    <textStyle id="text.newcity0"  color="pen.city.text"   borderColor="pen.city.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-3" font2="font.city1"/>

    <textStyle id="text.water"      color="pen.water.text"  borderColor="pen.water.textBorder"  border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-2"    font2="font.city0"/>
    <textStyle id="text.wood"       color="pen.wood.text"   borderColor="pen.wood.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-2"    font2="font.city0"/>
    <textStyle id="text.other"      color="pen.other.text"  borderColor="pen.other.textBorder"  border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.city-2"    font2="font.city0"/>

    <textStyle id="text.province" color="pen.region"   vOffset="0.1875" hOffset="0.1875" count="2" font1="font.province" font2="font.province"/>
    <textStyle id="text.country"  color="pen.region"   vOffset="0.1875" hOffset="0.1875" count="2" font1="font.country" font2="font.country"/>



    <material id="bmp.city.capital(?)"     path="MapCities\cityCapital(?).png"    flags="MfForceFirstMipMap0 MfAoBlendByTexture MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="bmp.city.large(?)"       path="MapCities\cityLarge(?).png"      flags="MfForceFirstMipMap0 MfAoBlendByTexture MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
    <material id="bmp.city.small(?)"       path="MapCities\citySmall(?).png"      flags="MfForceFirstMipMap0 MfAoBlendByTexture MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>

	<city id="aboveMilion-capitals"				material="bmp.city.capital"	    size="20" textStyle="text.newcity5" caps="yes"/>
    <city id="aboveMilion"						material="bmp.city.large"		size="20" textStyle="text.newcity4" caps="yes"/>

	<city id="aboveHalfMilion-capitals"			material="bmp.city.capital"	    size="18" textStyle="text.newcity5" caps="yes"/>
	<city id="aboveHalfMilion"					material="bmp.city.large"		size="16" textStyle="text.newcity4" caps="yes"/>

	<city id="aboveHundredThousand-capitals"	material="bmp.city.capital"	    size="18" textStyle="text.newcity5" caps="yes"/>
	<city id="aboveHundredThousand"				material="bmp.city.large"		size="16" textStyle="text.newcity4" caps="yes"/>
	
	<city id="aboveFiftyThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity5" caps="yes"/>
    <city id="aboveFiftyThousand"				material="bmp.city.large"		size="13" textStyle="text.newcity4" caps="yes"/>
	
    <city id="belowFiftyThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity4" caps="yes"/>
	<city id="belowFiftyThousand"				material="bmp.city.small"		size="13" textStyle="text.newcity3" caps="yes"/>
	
    <city id="belowThirtyThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity4" caps="yes"/>
	<city id="belowThirtyThousand"				material="bmp.city.small"		size="13" textStyle="text.newcity3" caps="yes"/>
	
    <city id="belowTwentyThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity3" caps="yes"/>
	<city id="belowTwentyThousand"				material="bmp.city.small"		size="13" textStyle="text.newcity2" caps="yes"/>
	
    <city id="belowTenThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity2" caps="yes"/>
	<city id="belowTenThousand"					material="bmp.city.small"		size="13" textStyle="text.newcity1" caps="yes"/>
	
    <city id="belowFiveThousand-capitals"		material="bmp.city.capital"	    size="15" textStyle="text.newcity1" caps="yes"/>
	<city id="belowFiveThousand"				material="bmp.city.small"		size="13" textStyle="text.newcity0" caps="yes"/>
	

	<city id="WaterCenter-higher"				material="NONE"                 size="0" textStyle="text.water"/>
	<city id="WaterCenter"						material="NONE"                 size="0" textStyle="text.water"/>

	<city id="WoodlandCenter-higher"			material="NONE"                 size="0" textStyle="text.wood"/>
	<city id="WoodlandCenter"					material="NONE"                 size="0" textStyle="text.wood"/>

	<city id="BuildingCenter"					material="NONE"                 size="0" textStyle="text.other"/>
	<city id="BrunnelCenter"					material="NONE"                 size="0" textStyle="text.other"/>
	<city id="BridgeCenter"						material="NONE"                 size="0" textStyle="text.other"/>

	<city id="countryCenter"					material="NONE"                 size="0" textStyle="text.country"/>
	<city id="provinceCenter"					material="NONE"                 size="0" textStyle="text.province"/>


	<!-- adept na vyhodenie -->
	<?if day ?>
	<material id="_m.roadLabel"		path="MapEnvironment\rubberStreet.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<?endif day ?>
	<?if night ?>
	<material id="_m.roadLabel"		path="MapEnvironment\night\rubberStreet.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<?endif night ?>
	<material id="_m.roadTriangle(?)"	path="MapEnvironment\street(?).png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.roadTriangle2D(?)"	path="MapEnvironment\street2D(?).png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>

	<material id="_m.avatarBorder"		path="MapEnvironment\rubberFriend.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendLabelPin"	path="MapEnvironment\rubberFriend.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendLabel"		path="MapEnvironment\rubberFriendX.png"	flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendLabelPin_"	path="MapEnvironment\rubberFriend_.png"	flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendLabel_"		path="MapEnvironment\rubberFriendX_.png"	flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendDistance"	path="MapEnvironment\rubberDistance.png"	flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendDistance_"	path="MapEnvironment\rubberDistance_.png"	flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>

	<material id="_m.friendNoAvatar"	path="MapEnvironment\noAvatar.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.friendMore(?)"		path="MapEnvironment\moreAvatar(?).png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.PoiMore(?)"		path="MapEnvironment\morePoi(?).png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>

    <textStyle id="text.street"       color="pen.street.text"   borderColor="pen.street.textBorder"    border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.mapNewSmallest"  font2="font.map"/>
    <textStyle id="text.peak"         color="pen.peak.text"     borderColor="pen.peak.textBorder"      border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.mapNewSmaller"  font2="font.mapSmaller"/>
    <textStyle id="text.numbers"      color="pen.numbers.text"  borderColor="pen.numbers.textBorder"   border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="font.mapNew"         font2="font.mapBig"/>

    <textStyle id="text.friendName"   color="pen.poi.Name"    colorSel="pen.poi.Name"  vOffset="0.1875" hOffset="0.1875" count="1" font1="font.friendsName" />
    <textStyle id="text.friendStatus" color="pen.poi.Dist"  colorSel="pen.poi.Name"  vOffset="0.1875" hOffset="0.1875" count="1" font1="font.friendsDistance" />

    <color id="pen.poi.text" color="ffffffff"/>
    <color id="pen.descPoi.text" color="ff000000"/>
    <color id="pen.descPoi.border" color="ffffffff"/>
    <font id="font.icon.small"  name="special" nameBorder="NONE" scale="yes" size="9" leading="9"/>    <!-- 8 -->
    <font id="font.icon.med"  name="special" nameBorder="NONE" scale="yes" size="10" leading="10"/> <!-- 14 -->
    <font id="font.icon.big"  name="special" nameBorder="NONE" scale="yes" size="12" leading="12"/>  <!-- 26 20 -->
    <textStyle id="text.poi"          color="pen.poi.text" vOffset="0.1875" hOffset="0.1875" count="3" font1="font.icon.big" font2="font.icon.med" font3="font.icon.small"/>
    <textStyle id="text.descPoi"      color="pen.descPoi.text" borderColor="pen.descPoi.border" borderMode="stroke" border="85" vOffset="0.1875" hOffset="0.1875" count="1" font1="font.mapInfo"/>

    <color id="pen.poi.Name" color="ffffffff"/>
    <color id="pen.poi.Dist" color="ff00d2ff"/>
    <material id="_m.details"	path="MapEnvironment\rubberEnvi.png"		flags="MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
    <textStyle id="_t.detailsName"   color="pen.poi.Name"  vOffset="0.1875" hOffset="0.1875" count="2" font1="font.friendsName" font2="font.friendsAddress"/>
    <textStyle id="_t.detailsDistance" color="pen.poi.Dist" vOffset="0.1875" hOffset="0.1875" count="1" font1="font.friendsDistance"/>

	<!--Environment-->
	<environment id="environment"

	textstylePoi="text.poi"
	textstyleDescPoi="text.descPoi"
        textstyleRS2D="text.roadSign2D"
        textstyleRS3D="text.roadSign3D"

  	defaultRoadNumberFrameColor="pen.default.signNumber"
		defaultRoadNumberBackColor="pen.default.signNumberBack"
		defaultRoadNumberTextColor="pen.default.signNumberText"

		textstyleStreet="text.street"
		colorStreetRC0="_c.RC0"
		colorStreetRC1="_c.RC1"
		colorStreetRC2="_c.RC2"
		colorStreetRC3="_c.RC3"
		colorStreetRC4="_c.RC4"

		peakIcon="NONE"
		textstylePeak="text.peak"
		textstyleNumbers="text.numbers"

		roadLabelMaterial0="NONE"
		roadLabelMaterial1="NONE"
		roadLabelMaterial2="NONE"
		roadLabelMaterial3="NONE"
		roadLabelMaterial4="NONE"

		roadTriangleMaterial="_m.roadTriangle"
		roadTriangle2DMaterial="_m.roadTriangle2D"
		roadLabelRubber="$7,4,$12,3,$6;$6,17,$9"

        friendTextStyleName="text.friendName"
        friendTextStyleStatus="text.friendStatus"
        friendLabelRubber="$8,7,$19,2,$8;$5,28,$15"
		friendLabelPinMaterial="_m.friendLabelPin"
		friendLabelMaterial="_m.friendLabel"
		friendLabelDisabledPinMaterial="_m.friendLabelPin_"
		friendLabelDisabledMaterial="_m.friendLabel_"
		friendDistanceMaterial=""
		friendDistanceMaterial_=""

		avatarBorderMaterial="_m.avatarBorder"
		avatarBorderRubber="$8,7,$19,2,$8;$5,28,$15"
		avatarDefault="_m.friendNoAvatar"
		avatarMore="_m.friendMore"

		detailsName="_t.detailsName"
		detailsDistance="_t.detailsDistance"
		detailsMaterial="_m.details"
		detailsRubber="$8,7,$19,2,$8;$5,28,$15"
		detailsMore="_m.PoiMore"
		textCountry="t.country"
		textDownload="t.download"
		textTruckAttr="t.truckAttr"
/>

	<mapControls id="mapControls" fFlyTime="2.0" />

	<!-- 3d stuff -->
	<material id="bmp.friend(?)"		path="maptextures\Friends\friend(?).png"	    flags="MfAoBlend MfWmClampToEdge MfReplaceFunction MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="bmp.shadow"			path="maptextures\Friends\shadow.png"			flags="MfAoBlend MfWmClampToEdge MfReplaceFunction" groupid="TgIDUI" tc="bmp_only"/>
	<material id="bmp.vehShadow"		path="maptextures\shadowVeh.png"				flags="MfAoBlend MfWmClampToEdge MfReplaceFunction" groupid="TgIDUI" tc="bmp_only"/>
	<material id="bmp.vehShadowInv"		path="maptextures\shadowVehInv.png"			flags="MfAoBlend MfWmClampToEdge MfReplaceFunction" groupid="TgIDUI" tc="bmp_only"/>
	<material id="bmp.pedShadow"		path="maptextures\shadowPed.png"				flags="MfAoBlend MfWmClampToEdge MfReplaceFunction" groupid="TgIDUI" tc="bmp_only"/>
	<material id="bmp.pedShadowInv"		path="maptextures\shadowPedInv.png"			flags="MfAoBlend MfWmClampToEdge MfReplaceFunction" groupid="TgIDUI" tc="bmp_only"/>
	<material id="bmp.moon"				path="maptextures\Globe\moon.png"				flags="MfWmClampToEdge" groupid="TgIDGlobe"/>

	<?if day ?>
	<material id="bmp.sky"				path="maptextures\Globe\sky.png"				flags="MfWmClampToEdge MfReplaceFunction" groupid="TgIDSky"/>
    <material id="bmp.sky$sw"			path="maptextures\Globe\sky.png"				flags="MfWmClampToEdge MfReplaceFunction MfForceTfqNone" groupid="TgIDSky"/>
	<?endif day ?>
	<?if night ?>
	<material id="bmp.sky"			    path="maptextures\Globe\skyNight.png"			flags="MfWmClampToEdge MfReplaceFunction" groupid="TgIDSky"/>
	<material id="bmp.sky$sw"		    path="maptextures\Globe\skyNight.png"			flags="MfWmClampToEdge MfReplaceFunction MfForceTfqNone" groupid="TgIDSky"/>
	<?endif night ?>

	<material id="bmp.aurora"			path="maptextures\Globe\aurora.png"			flags="MfAoBlend MfWmSRepeat MfWmTClampToEdge MfReplaceFunction" groupid="TgIDGlobe"/>
	<material id="bmp.pin(?)"			path="MapIcons\pin(?).png"					flags="MfForceFirstMipMap0 MfForceTfqLinear MfReplaceFunction MfAoBlend MfExpand" groupid="TgIDDefault" tc="bmp_expand_only"/>

	<material id="bmp.transition"		color="38B65C" flags="MfAoBlend"/>
	<material id="bmp.track"			color="FEFFD8"/>
	<material id="bmp.highlight"		color="80B00060" flags="MfAoBlend"/>

	<material id="bmp.trafficPass1.1"		path="maptextures\Roads\TrafficPass1_1.png" flags="MfForceTfqLinear MfAoBlendByTexture MfExpand" groupid="TgIDRoads" tc="bmp_expand_only"/>
	<material id="bmp.trafficPass1.2"		path="maptextures\Roads\TrafficPass1_2.png" flags="MfForceTfqLinear MfAoBlendByTexture MfExpand" groupid="TgIDRoads" tc="bmp_expand_only"/>
	<material id="bmp.trafficPass1.3"		path="maptextures\Roads\TrafficPass1_3.png" flags="MfForceTfqLinear MfAoBlendByTexture MfExpand" groupid="TgIDRoads" tc="bmp_expand_only"/>
	<material id="bmp.trafficPass1.4"		path="maptextures\Roads\TrafficPass1_4.png" flags="MfForceTfqLinear MfAoBlendByTexture MfExpand" groupid="TgIDRoads" tc="bmp_expand_only"/>

	<material id="bmp.route"			color="FFFFFF"	path="maptextures\Roads\route.png"     flags="MfForceTfqLinear MfAoBlend" groupid="TgIDRoads" tc="bmp_only"/>
	<material id="bmp.route$sw"			color="FFFFFF"	path="maptextures\Roads\route_sw.png"  flags="MfForceTfqLinear MfAoBlend" groupid="TgIDRoads" tc="bmp_only"/>
	<material id="bmp.routeAlt"			color="FFFFFF"	path="maptextures\Roads\routeAlt2.png" flags="MfForceTfqLinear MfAoBlend" groupid="TgIDRoads" tc="bmp_only"/>
	<material id="bmp.routePassed"			color="FFFFFF"	path="maptextures\Roads\routePassed.png" flags="MfForceTfqLinear MfAoBlend" groupid="TgIDRoads" tc="bmp_only"/>
	<material id="bmp.CompassBar"		path="maptextures\UI\compass_bar.png"		flags="MfTexture MfWmSRepeat MfWmTClampToEdge MfForceFirstMipMap0 MfReplaceFunction" groupid="TgIDUI"/>

	<globeDetails id="globe"		    fLightedGlobeMpp="6000" fDetail2Mpp="5000" fDetail3Mpp="1000"/>
	<globeDetails id="globe$sw"		    fLightedGlobeMpp="6000" fDetail2Mpp="3000" fDetail3Mpp="700"/>

	<roadSettings id="route"			material="bmp.route"			width="40" texScale="1.0"/>
	<roadSettings id="route$sw"			material="bmp.route$sw"			width="40" texScale="0.25"/>
	<roadSettings id="routeAlt"		    material="bmp.routeAlt"			width="0"  texScale="0.0"/>
	<roadSettings id="routeNavi"		material="bmp.route"			width="70" texScale="1.0"/>
	<roadSettings id="routeNavi$sw"		material="bmp.route$sw"			width="70" texScale="0.25"/>
	<roadSettings id="routePassed"		material="bmp.routePassed"			width="0"  texScale="0.0"/>
	<roadSettings id="traffic"			material="bmp.traffic.2l"		width="24" texScale="1.5"
		materialsLine="bmp.trafficPass1.1,bmp.trafficPass1.2,bmp.trafficPass1.3,bmp.trafficPass1.4"
		materialHighlight="bmp.highlight"/>

	<?if day ?>
	<geometrySettings id="terrain"		fTerrainLight="0.9"/>
	<?endif day ?>
	<?if night ?>
	<geometrySettings id="terrain"		fTerrainLight="0.7"/>
	<?endif night ?>

    <gridInfo id="grid" content="gridLod2 gridLod1 gridLod0 gridLod9"/>

    <!-- grid size limitations:
    LOD2 - should be multiple of 240
    LOD1 - must be multiple of 9600
    LOD0 - must be multiple of 48000
    LOD9 - must be multiple of 500000
     -->
	<grid id="gridLod2"	mppLow="960"    mppNormal="960"    mppHigh="1920"/>
	<grid id="gridLod1"	mppLow="9600"   mppNormal="9600"   mppHigh="9600"/>
	<grid id="gridLod0"	mppLow="48000"  mppNormal="48000"  mppHigh="48000"/>
	<grid id="gridLod9"	mppLow="500000" mppNormal="500000" mppHigh="500000"/>

	<visibilityInfo id="visibility" content="
	visLod2 visLod1 visLod0
	visRLW visFER visRC4 visRC3 visRC2 visRC1 visRC0
	visArea visRoute visService
	visCityMapsLod3 visCityMapsLod2 visCityMapsLod1 visCityMapsLod0
	visTownBlock visLandMark
	visTerrainLod_960 visTerrainLod_240 visTerrainLod_30
	visZoomMinMax"/>

	<visibility id="visLod2"			mppLow="3"      mppNormal="4"     mppHigh="12"/>
	<visibility id="visLod1"			mppLow="60"     mppNormal="80"    mppHigh="100"/>
    <visibility id="visLod0"		    mppLow="300"    mppNormal="400"   mppHigh="500"/>

    <!-- -1 znamena neobmedzene -->
	<visibility id="visRLW"				mppLow="30.0"   mppNormal="40.0"    mppHigh="60.0"      mppCollection="1.0"/>
	<visibility id="visFER"				mppLow="50.0"   mppNormal="70.0"    mppHigh="90.0"      mppCollection="1.0"/>
	<visibility id="visRC4"				mppLow="3.0"    mppNormal="4.0"     mppHigh="14.0"      mppCollection="5.0"/>
	<visibility id="visRC3"				mppLow="15.0"   mppNormal="20.0"    mppHigh="25.0"      mppCollection="20.0"/>
	<visibility id="visRC2"				mppLow="40.0"   mppNormal="60.0"    mppHigh="80.0"      mppCollection="50.0"/>
	<visibility id="visRC1"				mppLow="150.0"  mppNormal="200.0"   mppHigh="250.0"     mppCollection="110.0"/>
	<visibility id="visRC0"             mppLow="1400.0" mppNormal="1500.0"  mppHigh="1600.0"    mppCollection="1500.0"/>

    <!-- -1 znamena neobmedzene -->
	<visibility id="visArea"		    mpp="-1" />
	<visibility id="visRoute"			mpp="-1" />
	<visibility id="visService"			mpp="1.5" />
	<visibility id="visCityMapsLod3"	mpp="3.0" minHeightMpp="0.3" maxHeightMpp="0.7"/>
	<visibility id="visCityMapsLod2"	mpp="1.0" />
	<visibility id="visCityMapsLod1"	mpp="5.0" />
	<visibility id="visCityMapsLod0"	mpp="3.0" detailed="0.5" />			<!-- definuje kedy sa zobrazia budovy ako vysoke -->
	<visibility id="visTownBlock"		mpp="3.0" />
	<visibility id="visLandMark"		mpp="4.0" />						<!-- nedavaj tam viac nez 10 -->

	<!-- Lod6 je maximalny detail s (1800/6) 300m polickami, Lod2 je detail (1800/2) 900m policok, atd -->
	<visibility id="visTerrainLod_960"	mpp="20.0" />
	<visibility id="visTerrainLod_240"	mppLow="12.0"    mppNormal="14.0"   mppHigh="24.0" />
	<visibility id="visTerrainLod_30"	mppLow="2.0"     mppNormal="4.0"    mppHigh="14.0" />

	<visibility id="visZoomMinMax" min="50.0" max="30000000.0" />

	<marks3d id="marks3D" friend="bmp.friend" shadow="bmp.shadow"
	marks=" mark.waypoint
			mark.vehicle
			mark.veh.shadow
			mark.veh.shadowInv
			mark.pedestrian
			mark.pubt
			mark.pedestrian.shadow
			mark.pedestrian.shadowInv
			mark.friend
			mark.shadow
			mark.plane" />

	<!-- default params -->
	<class id="mark3d" scale="0.0" rotationSpeed="0.0" floatingSpeed="0.0" floatingOffset="0.0" />

<!-- kalis -->
<!-- <curve id="curve.vehicle.test" in="50,144,64570,22583824" out="15,15,5019,714809" in_log="10"/>-->
<!-- skoro povodna -->
<!--<curve id="curve.vehicle.test" in="50,144,530000,30000000" out="15,15,53000,57719" in_log="10"/>-->
<!-- petrova: -->
<!--<curve id="curve.vehicle.test" in="49,164,26250025" out="11,18,1000145" in_log="10"/>-->
<curve id="curve.vehicle.main" in="50,144,64570,22583824" out="15,15,5019,714809" scaleOut="0.75"/>
<curve id="curve.vehicle.shadow" in="50,144,64570,22583824" out="15,15,5019,714809" scaleOut="1.2"/>
<curve id="curve.pedestrian.main" in="50,144,64570,22583824" out="5,15,5019,714809" scaleOut="0.5"/>
<curve id="curve.pedestrian.shadow" in="50,144,64570,22583824" out="5,15,5019,714809" scaleOut="0.7"/>

<?if portrait?>
	<mark3d	id="mark.vehicle"		name="vehicle"		heightAboveGround="2.0"
			curve="curve.vehicle.main"
			actions="mark.vehicle.signal mark.vehicle.nosignal"/>
	<mark3d id="mark.veh.shadow"	name="vehShadow"	heightAboveGround="2.0"
      curve="curve.vehicle.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.vehShadow"/>
  <mark3d id="mark.veh.shadowInv"	name="vehShadowInv"	heightAboveGround="2.0"
      curve="curve.vehicle.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.vehShadowInv"/>

<?endif portrait?>
<?if landscape?>
	<mark3d	id="mark.vehicle"		name="vehicle"		heightAboveGround="2.0"
			curve="curve.vehicle.main"
			actions="mark.vehicle.signal mark.vehicle.nosignal" />
	<mark3d id="mark.veh.shadow"	name="vehShadow"	heightAboveGround="2.0"
      curve="curve.vehicle.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.vehShadow" />
	<mark3d id="mark.veh.shadowInv"	name="vehShadowInv"	heightAboveGround="2.0"
      curve="curve.vehicle.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.vehShadowInv" />
<?endif landscape?>

	<mark3d id="mark.pedestrian"	name="Pedestrian"	heightAboveGround="2.0"
      curve="curve.pedestrian.main"
			actions="mark.pedestrian.signal mark.pedestrian.nosignal mark.pedestrian.walk" />

	<mark3d id="mark.pubt"	name="Pubt"	heightAboveGround="2.0"
      curve="curve.pedestrian.main"
			actions="mark.pedestrian.signal mark.pedestrian.nosignal mark.pedestrian.walk" />

	<mark3d id="mark.pedestrian.shadow"	name="pedShadow"	heightAboveGround="2.0"
      curve="curve.pedestrian.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.pedShadow" />

	<mark3d id="mark.pedestrian.shadowInv"	name="pedShadowInv"	heightAboveGround="2.0"
      curve="curve.pedestrian.shadow"
			actions="mark.veh.shadow.ground"			material="bmp.pedShadowInv" />

	<mark3d id="mark.waypoint"		name="waypoint"		heightAboveGround="2.0"
			scale="0.02"			minScale="2.0"		maxGlobeScale="0.3"
			actions="mark.waypoint.enabled"
			rotationSpeed="0.0"	floatingSpeed="4.0" floatingOffset="2.0" /> <!-- unique for waypoints -->

	<mark3d id="mark.friend"		name="friend"		heightAboveGround="2.0"
			scale="0.05"			minScale="0.2"		maxGlobeScale="0.3"
			actions="mark.plane.stand"					material="bmp.friend" />

	<mark3d id="mark.shadow"		name="shadow"		heightAboveGround="2.0"
			scale="0.05"			minScale="2.0"		maxGlobeScale="0.3"
			actions="mark.plane.shadow"					material="bmp.shadow" />

	<mark3d id="mark.plane"			name="plane"		heightAboveGround="2.0"
			scale="0.2"			minScale="2.0"		maxGlobeScale="0.3"
			actions="mark.plane.stand mark.plane.center mark.plane.ground" />

	<!-- akcie pre dany vehicle -->
	<class id="action" speed="0.0" />

	<action id="mark.plane.stand"				name="stand"	models="_b.mark.plane.stand"/>
	<action id="mark.plane.center"				name="center"	models="_b.mark.plane.center"/>
	<action id="mark.plane.ground"				name="ground"	models="_b.mark.plane.ground"/>
	<action id="mark.plane.shadow"				name="shadow"	models="_b.mark.plane.shadow"/>

	<action id="mark.veh.shadow.ground"			name="shadow"	models="_b.mark.plane.ground"/>

	<action id="mark.vehicle.signal"			name="signal"	models="_b.mark.vehicle.signal"/>
	<action id="mark.vehicle.nosignal"			name="nosignal"	models="_b.mark.vehicle.nosignal"/>

	<action id="mark.pedestrian.signal"			name="signal"	models="_b.mark.pedestrian.signal"/>
	<action id="mark.pedestrian.nosignal"		name="nosignal"	models="_b.mark.pedestrian.nosignal"/>

	<action id="mark.pedestrian.walk"			name="walk"		speed="1.0"
			models="_b.mark.pedestrian.walk0 _b.mark.pedestrian.walk1 _b.mark.pedestrian.walk2 _b.mark.pedestrian.walk3"/>

	<action id="mark.waypoint.enabled"			name="enabled"	speed="3.0"
			models="_b.mark.waypoint.enabled0 _b.mark.waypoint.enabled1 _b.mark.waypoint.enabled2 _b.mark.waypoint.enabled3 _b.mark.waypoint.enabled4" />

	<material id="m.mark_waypoint.start(?)" ofsx="=57/140" ofsy="=117/140" path="MapFlags\startFlag(?).png" flags="MfForceFirstMipMap0 MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="m.mark_waypoint.finish(?)" ofsx="=57/140" ofsy="=117/140" path="MapFlags\finishFlag(?).png" flags="MfForceFirstMipMap0 MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="m.mark_waypoint.via(?)" ofsx="=57/140" ofsy="=117/140" path="MapFlags\viaFlag(?).png" flags="MfForceFirstMipMap0 MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="m.mark_waypoint.pbt(?)" ofsx="=57/140" ofsy="=117/140" path="MapFlags\pbtFlag(?).png" flags="MfForceFirstMipMap0 MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>

	<material id="m.mark_waypoint.close(?)" ofsx="=-0.1*texWidth('m.mark_waypoint.start')" ofsy="=-0.6*texHeight('m.mark_waypoint.start')" path="MapFlags\closeButton(?).png" color="ffffffff" flags="MfColor MfAoBlend MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="m.mark_waypoint.close_(?)" ofsx="=-0.1*texWidth('m.mark_waypoint.start')" ofsy="=-0.6*texHeight('m.mark_waypoint.start')" path="MapFlags\closeButton(?).png" color="d0ffffff" flags="MfColor MfAoBlend MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>

	<!-- modely pre frames vehicle akcii -->
	<binary id="_b.mark.plane.stand"			path="MapModels3D\planeStand.lmg"/>
	<binary id="_b.mark.plane.center"			path="MapModels3D\planeCenter.lmg"/>
	<binary id="_b.mark.plane.ground"			path="MapModels3D\planeGround.lmg"/>
	<binary id="_b.mark.plane.shadow"			path="MapModels3D\planeShadow.lmg"/>

	<binary id="_b.mark.vehicle.signal"			path="MapModels3D\vehicle.lmg"/>
	<binary id="_b.mark.vehicle.nosignal"		path="MapModels3D\vehicleInvalid.lmg"/>

	<binary id="_b.mark.pedestrian.signal"		path="MapModels3D\man.lmg"/>
	<binary id="_b.mark.pedestrian.nosignal"	path="MapModels3D\manInvalid.lmg"/>
	<binary id="_b.mark.pedestrian.walk0"		path="MapModels3D\man0.lmg"/>
	<binary id="_b.mark.pedestrian.walk1"		path="MapModels3D\man1.lmg"/>
	<binary id="_b.mark.pedestrian.walk2"		path="MapModels3D\man2.lmg"/>
	<binary id="_b.mark.pedestrian.walk3"		path="MapModels3D\man3.lmg"/>

	<binary id="_b.mark.waypoint.enabled0"		path="MapModels3D\flag0.lmg"/>
	<binary id="_b.mark.waypoint.enabled1"		path="MapModels3D\flag1.lmg"/>
	<binary id="_b.mark.waypoint.enabled2"		path="MapModels3D\flag2.lmg"/>
	<binary id="_b.mark.waypoint.enabled3"		path="MapModels3D\flag3.lmg"/>
	<binary id="_b.mark.waypoint.enabled4"		path="MapModels3D\flag4.lmg"/>

<!-- mapJunctions -->
	<color id="_c.mapJunctionFace" color="f0a2ff00"/><!-- f091de0a -->
	<color id="_c.mapJunctionBorder" color="ff2f6111"/>
	<color id="_c.mapJunctionBevel" color="e02c2c2c"/>
	<geometrySettings id="mapJunctions" color="_c.mapJunctionFace" border="_c.mapJunctionBorder" bevel="_c.mapJunctionBevel" width="15.0" arrow="_b.Arrow_IS_MISSING"/>
<!-- /mapJunctions -->

<!-- mapHintLine -->
	<material id="bmp.uiPedestrianFrame" path="MapOverlays\framePedestrian.png" flags="MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="h.mapHintLineMaterial" path="MapOverlays\routePedestrian.png" flags="MfAoBlendByTexture MfForceTfqLinear" groupid="TgIDRoads"/>
	<geometrySettings id="mapHintLine" material="h.mapHintLineMaterial" width="5.0" matTable="bmp.uiPedestrianFrame" font="_f.hint" tableRubber="$9,4,$9;$5,20,$15"/>

	<material id="bmp.uiConnectionFrame" path="MapOverlays\frameConnection.png" flags="MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="h.mapConnLineMaterial" path="MapOverlays\routeConnection.png" flags="MfAoBlendByTexture MfForceTfqLinear" groupid="TgIDRoads"/>
	<geometrySettings id="mapConnectionLine" material="h.mapConnLineMaterial" width="5.0" matTable="bmp.uiConnectionFrame" font="_f.hintConn" tableRubber="$9,4,$9;$8,10,$8"/>

	<!-- <material id="bmp.uiFriendFrame" path="MapOverlays\frameConnection.png" flags="MfColor MfAoBlend MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/> -->
	<material id="h.mapFriendLineMaterial" color="B098c682"/>
	<geometrySettings id="mapFriendLine" material="h.mapFriendLineMaterial" width="5.0" matTable="bmp.uiConnectionFrame" font="_f.hintConn" tableRubber="$9,4,$9;$8,10,$8"/>
<!-- /mapHintLine -->


<!-- mapExpand -->
	<position id="pos.expand.rubber" deltaX1="-3" relatX1="0" deltaX2="6" relatX2="1" deltaY1="-3" relatY1="0" deltaY2="12" relatY2="1"/>
<!--/mapExpand -->

	<?include "icons.xml"?>

<!-- nazvy krajin -->
    <font id="_f.country"  	   name="bold" nameBorder="NONE" scale="no" size="16" leading="16"/> <!-- 14 -->
    <font id="_f.download1"	   name="boldcompressed"    scale="yes" size="12" leading="12"/>
    <font id="_f.download2"	   name="boldcompressed"    scale="yes" size="8" leading="8"/>
    <color id="_c.download" 	   color="ffcacab4"/>
    <color id="_c.downloadBorder"  color="ff323214"/>
    <color id="_c.country" 	   color="a0000000"/>
    <textStyle id="t.country"  color="_c.country" vOffset="0.1875" hOffset="0.1875" count="1" font1="_f.country"/>
    <textStyle id="t.download" color="_c.download" borderColor="_c.downloadBorder" border="85" borderMode="stroke" vOffset="0.1875" hOffset="0.1875" count="2" font1="_f.download1"  font2="_f.download2"/>
<!--/nazvy krajin -->

    <color id="_c.truckAttr"  color="ff000000"/>
    <font id="_f.truckAttr0"  	   name="bold" nameBorder="NONE" scale="nodpi" size="12" leading="12"/> <!-- 14 -->
    <font id="_f.truckAttr1"  	   name="bold" nameBorder="NONE" scale="nodpi" size="10" leading="10"/> <!-- 14 -->
    <font id="_f.truckAttr2"  	   name="bold" nameBorder="NONE" scale="nodpi" size="8" leading="8"/>
    <font id="_f.truckAttr3"  	   name="bold" nameBorder="NONE" scale="nodpi" size="6" leading="6"/>
    <font id="_f.truckAttr4"  	   name="bold" nameBorder="NONE" scale="nodpi" size="4" leading="4"/>
    <textStyle id="t.truckAttr" color="_c.truckAttr" border="85" vOffset="0.1875" hOffset="0.1875" 
			count="5" font1="_f.truckAttr0" font2="_f.truckAttr1" font3="_f.truckAttr2" font4="_f.truckAttr3" font5="_f.truckAttr4"/>

<!-- curve warning -->
	<material id="_m.mapRoadSign.curveLeft" path="MapOverlays\curveLeft.png" flags="MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
	<material id="_m.mapRoadSign.curveRight" path="MapOverlays\curveRight.png" flags="MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
  <geometrySettings id="mapRoadSigns" size="=#20" materials="_m.mapRoadSign.curveLeft, _m.mapRoadSign.curveRight"/>
<!--/curve warning -->

<!-- brand poie pozadie -->
    <brandPoi id="brandPoie.bg" rubber="$12,10,$12;$12,10,$12" material="_m.brandPoie.bg"/>
    <material id="_m.brandPoie.bg" path="MapEnvironment\brandPoieBg.png" flags="MfReplaceFunction MfColor MfAoBlendByTexture MfExpand MfForceTfqLinear MfForceFirstMipMap0" groupid="TgIDUI" tc="bmp_expand_only"/>
<!-- brand poie pozadie -->

<!--route compute debug -->
<class id="routeComputeDebug" textstyle="_t.routeComputeDebug"/>
<color id="_c.routeComputeDebug"  color="ff000000"/>
<font id="_f.routeComputeDebug" name="regular" size="10" leading="12"/>
<textStyle id="_t.routeComputeDebug" color="_c.routeComputeDebug" count="1" font1="_f.routeComputeDebug"/>

<material id="bmp.routeComputeDebug0(?)" path="GuiOverlay\routeComputeDebug\ball0(?).png" flags="MfReplaceFunction MfAoBlendByTexture MfColor MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
<material id="bmp.routeComputeDebug1(?)" path="GuiOverlay\routeComputeDebug\ball1(?).png" flags="MfReplaceFunction MfAoBlendByTexture MfColor MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
<material id="bmp.routeComputeDebug2(?)" path="GuiOverlay\routeComputeDebug\ball2(?).png" flags="MfReplaceFunction MfAoBlendByTexture MfColor MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
<material id="bmp.routeComputeDebug3(?)" path="GuiOverlay\routeComputeDebug\ball3(?).png" flags="MfReplaceFunction MfAoBlendByTexture MfColor MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
<material id="bmp.routeComputeDebug4(?)" path="GuiOverlay\routeComputeDebug\ball4(?).png" flags="MfReplaceFunction MfAoBlendByTexture MfColor MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
<!--/route compute debug -->


  <!-- poi colors, duplikat z app skinu -->
   <color id="pen.text3D_poi0"  color="FF1478da"/>
	<color id="pen.text3D_poi1"  color="FFabb73c"/>
	<color id="pen.text3D_poi2"  color="FF9edb46"/>
	<color id="pen.text3D_poi3"  color="FF2b2b2b"/>
	<color id="pen.text3D_poi4"  color="FFffb90e"/>
	<color id="pen.text3D_poi5"  color="FF9edb46"/>
	<color id="pen.text3D_poi6"  color="FF8927dc"/>
	<color id="pen.text3D_poi7"  color="FFe97dde"/>
	<color id="pen.text3D_poi8"  color="FF1478da"/>
	<color id="pen.text3D_poi9"  color="FF427293"/>
	<color id="pen.text3D_poi10"  color="FFd0a01c"/>
	<color id="pen.text3D_poi11"  color="FFe82727"/>
	<color id="pen.text3D_poi12"  color="FF3a4957"/>
	<color id="pen.text3D_poi13"  color="FFf3c26c"/>
	<color id="pen.text3D_poi14"  color="FFabb73c"/>
	<color id="pen.text3D_poi15"  color="FFe97dde"/>
	<color id="pen.text3D_poi16"  color="FFe97dde"/>
  <!--/poi colors -->

  <curve id="curve.route.width.angled" in="10,50,400,530000,30000000" out="31,40,40,53000,3000000"/>
  <curve id="curve.route.width.top" in="50,400,530000,30000000" out="31,40,53000,3000000"/>
  <curve id="curve.route.width.panorama" in="31,338,530000,30000000" out="37,114,53000,3000000"/>

  <material id="_m.vehicle2d.shape"	path="MapModels2D\dot.png" flags="MfForceFirstMipMap0 MfForceTfqLinear MfAoBlend MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
  <material id="_m.vehicle2d.view"	path="MapModels2D\view.png" flags="MfAoBlend MfColor MfWmClampToEdge MfExpand" groupid="TgIDUI" tc="bmp_expand_only"/>
</map>
